Settlement while you were gone
Most interrupted rounds are not voided - they settle exactly as they would have with no interruption, and the player finds out afterwards. Of the 2,880 interrupted rounds in the samples, 1,728 settled this way. This page takes the case the desk is really about: a round that finishes without you.
- interrupted rounds
- 2,880
- proceeded to settlement
- 1,728
- settled share
- 60.0%
- outcome matched the server
- 100%
- outcomes changed by the break
- 0
- runtime javascript
- none
The stake is committed and the round is running. A break here, before the round is decided, is the only break that can void the stake - and only if the rules have no default action.
The decision window is open. A dropped connection or a timed-out decision is decided here: by a default action, by a void, or by the window expiring.
The outcome is fixed on the server. A break now is a display problem only: the round settles as decided and the result is shown on reconnect.
The round is voided and the stake returns to the balance. This is a rule outcome, not a loss: the money is where it started.
If the outcome of a round is fixed before the interruption, the round settles as placed: the balance is updated from the server record and the result is shown on reconnect. Of 2,880 interrupted rounds, 1,728 (60.0%) settled this way, and the interruption changed the outcome of none of them.
The case the intuition gets wrong
The intuitive reading of an interruption is that it takes a round away. The samples say the opposite for the majority: an interruption usually arrives after the round is decided and before the player has seen it. The round is not disturbed; the viewing is.
Of the 2,880 interrupted rounds, 1,728 proceeded to settlement - 60.0% - against 1,152 that were voided. The settled share is the larger one in every product family, because the decision point arrives early in most rounds and the display runs long.
What settlement looks like from the outside
| Moment | What happens | Time |
|---|---|---|
| the stake is placed | the balance drops by the stake | 0.0s |
| the connection is lost | the display stops; the round does not | 0.4s |
| the outcome is fixed | the result is written to the server record | 1.1s |
| the round is settled | the balance is updated from the record | 1.1s |
| the client reconnects | the result is rendered from the record | 40s |
The table is one kept round from sample I, and it is worth reading down the time column: the round was complete 1.1 seconds after the stake, and the player saw it at 40 seconds. Nothing between those two moments changed the money.
The arithmetic of a settled interruption
Worked example / sample I
- the stake: 10.00
- the connection is lost 0.4 seconds after the stake
- the outcome is fixed on the server 1.1 seconds after the stake
- the outcome: a 2.40 win
- credit added on reconnect: 2.40
- stake returned by a void: 0.00 (the round was not voided)
- lost to the drop: 0.00
Note what is absent from the arithmetic: there is no penalty line, no fee, no adjustment for the interruption. A settled round is a settled round, and the break is not a term in it.
Checking a settlement you did not watch
- Open the account history, not the game screen, for the authoritative result of the round.
- Compare the balance change with the stake and the recorded outcome; the two should agree to the unit of the account currency.
- Treat a result you did not watch as a normal result; there is nothing to dispute in a round that settled as decided.
- If the history shows the round as voided instead, the stake returns - the void rules, not the settlement, apply.
- If the history and the balance disagree, escalate with the round identifier rather than re-staking.