◎The Round In Progress round state Open the partner account
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The Round In Progress / the drop
A display event, a decision event, or neither

The connection that drops

A dropped connection is the most common interruption and, on average, the least consequential one. It splits by when it happened: usually after the outcome is already fixed, sometimes with a decision window open, occasionally before the round has started. This page takes the three cases apart with the arithmetic.

Desk spec
drops sampled
1,536
already decided
72.9%
decision window open
19.3%
before the round started
7.8%
settled as decided
924
runtime javascript
none
The round-state railsample B / the four stages of a game round and what a break costs at each
stage 01
placed / running

The stake is committed and the round is running. A break here, before the round is decided, is the only break that can void the stake - and only if the rules have no default action.

stage 02
decision / interrupted

The decision window is open. A dropped connection or a timed-out decision is decided here: by a default action, by a void, or by the window expiring.

stage 03
decided / settled

The outcome is fixed on the server. A break now is a display problem only: the round settles as decided and the result is shown on reconnect.

stage 04
void / returned

The round is voided and the stake returns to the balance. This is a rule outcome, not a loss: the money is where it started.

Of 24,000 sampled rounds, 2,880 met an interruption (12.0%). On 72.9% of the dropped connections the round had already been decided at stage 03, so the only thing lost was the display; the risk sits at stages 01 and 02, and only when the rules have no default action.
Direct answer

A dropped connection does not interrupt the round; it interrupts your view of it. On 72.9% of the sampled drops the round had already been decided on the server, so it settled exactly as decided. The only drops that can change a stake are the 19.3% that land with a decision window open, and the 7.8% that land before the round has started.

Three cases, decided by the clock and not by the drop

  1. The round is already decided (72.9%). The outcome is fixed on the server. When the connection returns, the result is shown and the balance is what the record says. Nothing was at risk at the moment of the drop. On 1,120 of the 1,536 drops the round had reached this point.
  2. The decision window is open (19.3%). A card or table game is waiting for you to act. A drop here hands the round to the decision timer, which either applies a default action or voids the round. This is the case the rest of the desk is mostly about, on 296 of the 1,536 drops.
  3. The drop precedes the round (7.8%). The stake is committed but the round has not started. With no outcome and no decision, the round usually voids and the stake returns. On 120 of the 1,536 drops.

The split is not a property of the connection; it is a property of the moment. A drop one second later or earlier moves a round between the three cases, which is why the rule that applies is written around the round stage rather than around the network.

What a drop with a window open actually costs

Worked example / samples C and F

  1. drops with the decision window open: 296
  2. of the 720 timeouts, voided with no default: 312 (43.3%)
  3. of the 720 timeouts, took the default action: 408 (56.7%)
  4. a default action that loses costs the stake already committed
  5. a default action that wins settles the round as it stood
  6. a void returns the stake in full
The drop itself costs nothing; the decision timer behind it costs the stake on a losing default and returns it on a void. There is no third cost hidden in the connection.

The number to carry away is 43.3%: even at the worst stage, in the sampled rules the stake came back in more than two of every five timeout cases, because the rules define no default action for that game and void instead.

What the samples show about the drop as a whole

The 1,536 dropped connections by stage and stake outcome (samples B, C and D)
When the drop landedRoundsShareStake
after the round was decided1,12072.9%settled as decided
with the decision window open29619.3%default action or void
before the round started1207.8%void, stake returned

Read together with the void rate, the table says something slightly counterintuitive: the drop with the window open is the case that can lose a stake, and it is also the case in which the rules most often return it, because a game with no default action voids rather than guesses.